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“Light as Art” by Hap Tivey

“Light as Art” by Hap Tivey

November 15, 2016

Television, Cinema and Visual Arts Department of the 鶹ý is pleased to invite you tothe lecture “Light as Art” by Hap Tivey.

Hap Tivey began making light-based art in Los Angeles and continued developing new installation formats for five decades. Currently living in New York, he exhibits throughout the US and internationally. His work is included in fifteen permanent museum collections in the US, including the New York MOMA and Guggenheim, as well as numerous University and corporate collections. It has been his goal to utilize a medium coincidental with modern technology, offering experiences with light that he believes reflect a principal direction of twenty-first century art.

From 1997 through 2015 he was an Artist in Residence at Bard College, where he created and managed the digital art program for studio arts. From 1996 through 2001, he was director of the Lacoste School of the Arts in Lacoste France. He currently maintains an exhibition space in Brooklyn and a studio in the Hudson Valley.

Lecture: Light as Art

Hap Tivey’s lecture addresses light as a medium for creating art: 1960 through 2020. It begins with artists who used light in their sculpture and extends into the current use of light as projections, such as video. Like so many explorations into artistic mediums, what began with a small group of artists has become a common almost universal medium of decoration.

Workshop Option 1: Some video techniques for artists

Hap will discuss software applications for creating and editing video for artists. This workshop will rely primarily on Adobe Photoshop for generating images. Students may join the process of making images and video if they have access to individual computers and Adobe software. If students are primarily observing, this group could be up to 25, but it is difficult to manage practical outcomes for more than fifteen students. The group can be a mixture of observers and participants.

Workshop Option 2: Some imaging techniques graphic novels

Hap will discuss software applications for creating graphic novels. This workshop will rely primarily on Adobe Photoshop for generating images. Students may join the process of making images and structuring text, if they have access to individual computers and Adobe software. If students are primarily observing, this group could be up to 25, but it is difficult to manage practical outcomes for more than fifteen students. The group can be a mixture of observers and participants.

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